What sales managers can learn from the four types of online gamers
What sales managers can learn from the four types of online gamers:from VentureBeat
In the workplace, most employees have been exposed at one point or another to various personality profile tools like Myers-Briggs or DISC assessments to help determine which roles best suit their strengths. People tend to be more engaged and perform better in jobs that are aligned with their interests and personalities. For example, outgoing people might gravitate towards sales, while introverts might focus on more analytical roles.
Interestingly enough, in the world of games, research has been done to analyze the link between a person’s personality and interests and the types of games to which they tend to be drawn. Intuitively, we understand that different personalities are attracted to different types of games. For example, World of Warcraft players tend not to play Farmville and vice versa.
- The Explorer. These gamers enjoy interacting with the world of the game, seeking to understand how it works.
- The Socializer. Most interested in developing inter-player relationships, socializers use games as a means of interacting with others.
- The Achiever. This type values action in the world of the game and seeks to rack up points and advance to higher levels of game play.
- The Killer. Killers act on other players, seeking to impose themselves on others.
For example, the vast majority of players tend to be socializers and explorers, while fewer are achievers and killers. Salespeople, however, tend to be more achievement- and killer-oriented than most. They like friendly (and not so friendly) competition. They’re more independent and are motivated by rewards, awards, and trophies. So if their job was turned into a game, it would have to look very different from one designed for an accountant.

Mike Smalls is the CEO and Founder of Hoopla.net. Hoopla’s platform leverages enterprise data, advanced game mechanics, and sophisticated communication tools to cultivate a high performance culture and drive results.
[Top image credit: Webgrrls]
Filed under: Enterprise, Games, VentureBeat


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